AI Insights · Timothy · January 2025
Top Boxing Games on iOS in Austria: Q4 2024 Performance
Explore the performance trends of the top boxing games on iOS in Austria during Q4 2024, featuring insights from Sensor Tower.
As 2024 came to a close, the top boxing games on iOS in Austria showed diverse trends in downloads, revenue, and active users. Here's a detailed look at the top five games based on data from Sensor Tower.
WWE Mayhem by Reliance Games saw fluctuations in weekly revenue, peaking at approximately $182 in early October before stabilizing around $53 by the end of December. Downloads were modest, with a notable increase to 62 in the week leading up to Christmas. Active users doubled from 31 in late September to 71 by year-end, indicating a growing engagement.
Real Boxing 2 from Vivid Games S.A. enjoyed a steady revenue rise, reaching $123 in mid-December. Downloads peaked at 227 in mid-November, while active users saw a significant increase to 285 around the same time, before settling at 158 by December's end.
Boxing Star: Boxing Fight Game by THUMBAGE exhibited a varied revenue pattern, with a peak of $63 in both late October and mid-December. Downloads spiked to 150 in early December, while active users surged to 190 around the same period, highlighting a seasonal engagement boost.
Real Boxing: KO Fight Club, another title from Vivid Games S.A., showed consistent revenue, peaking at $57 in mid-November. Downloads remained steady, with a slight increase to 38 by the end of December. Active users also grew steadily, ending at 29.
Finally, EA SPORTS™ UFC® 2 by Electronic Arts demonstrated strong performance with a peak in downloads at 353 in late November. Active users reached a high of 709 around the same time, though there was a decline to 254 by the end of the year.
These insights highlight the dynamic landscape of boxing games in Austria. For more detailed analytics, visit Sensor Tower.